 Reduce learning time by 80%. Learn Advanced Carrara Modelling Techniques from a professional trainer from your own desk Visual training method, offering users increased retention and accelerated learning Breaks even the most complex applications down into simplistic steps Ideal for users who learn faster when shown Complete with hands-on working files, follow the lessons at your own pace Stop, rewind or fast-forward the training whenever - you're in control Do you find it easier to learn when showed how? Did you know that our products allow you to learn any application in hours for a fraction of the cost of other training methods, all for the comfort of your own desk. Infinite Skills utilises state of the art audio-visual information delivery methods to accelerate your learning and increase retention. Each course is taught by an expert trainer, who breaks down every topic into short, comprehensive videos that will allow you to quickly understand the material. This visual and practical method of training breaks even the most complicated tasks down into nothing more than a series of simple step-by-step, easy to follow stages. This allows you to become comfortable with the topic in a very short space of time no matter what your prior experience. Accelerated learning is further enhanced by the state-of-the art delivery program, the ISkills Player, which allows you to watch the lessons sequentially, or jump to topics of specific interest. This simple to use training interface gives you total control over how you proceed through the course. The video can be stopped, rewound or fast-forwarded at any time, allowing you to learn at your own pace. Master any application right from your own desk Learn at your own pace, on your own time Learn the material from expert trainers Increase your retention of information, compared to classroom training Complex operations are broken down to easy-to-follow steps Use included practical working files to replicate the instruction Completely cross-platform, the training works on both PC and Mac.
Advanced Carrara Technique Training DVD Number of Videos: 105 Lessons - 9.75 Hours Duration Ships on: DVD-ROM User Level: Intermediate - Advanced Works On: Windows 7,Vista,XP- Mac OS X
In this training video for the 3D modelling software, Carrara, expert author Phil Wilkes picks up from where he left off in his beginners title for Infinite Skills. This tutorial is a look at advanced techniques for creating objects within Carrara. Phil starts with the a quick overview of managing resources, preferences and other housekeeping items. From there, he jumps right into UV mapping, which is utilized extensively throughout the training course. Covering subjects such as movement, constraints, shaders and texturing, you will dig deep into the capabilities of this software. Phil covers much requested subjects such as creating and modelling your own clothes, and creating and rendering full scenes. This course is not for the beginner, and you should be comfortable with the basics of using Carrara before jumping into this training course. By the completion of this title, you will have had extensive experience in creating, modelling, animating and rendering 3D objects with Carrara. Comprehensive working files are included with the course, so you can work with the same resources as the author, and learn on the exact files he is using.
Topics covered on this training video include:-
Good Housekeeping In Carrara Introduction Preferences Production Frame Memory Management Managing A Large Scene
UV Mapping What Is UV Mapping Approaches To UV Mapping UV Mapping Tools UV Map Unfolding
Modelling Furniture Modelling A Morphing Cushion Modelling The Chair Arm Assembling The Chair Modelling A Cupboard Unit Modelling The Drawers And Doors Assembling The Cupboard Unit Setting Movement Constraints UV Mapping And Texturing The Furniture Complete Scene With The Furniture Set
Modelling A Vehicle - A WW Airplane Preparing Templates Setting Up Your Workspace With Templates Accurate Modelling Of The Fuselage Modelling The Wing Finishing The Wing Starting Detailing Detailing The Cockpit Fitting The Propeller Setting Up ERC For Ailerons Setting Up UV Mapping Producing A Final Render Of The Bi-Plane
Advanced Shaders And Texturing Layer Lists Using Operators For Complex Shaders Setting Up Glow Channel For Illuminated Windows Local Vs. Global Shaders Using Displacement For Rocks Using Displacement For City Blocks
Model Texturing And Rigging Preparing A Base Figure For Sculpting Importing A Sculpted Character Model Painting Bump And Mask Maps Painting The Color Map Creating The Skeleton Attaching The Skeleton Fine Tuning The Joints Constraints And IK Final Character Scene
Creating - Modelling Your Own Clothes Painting Second Skin Tight-Fitting Clothes Adding The Second Skin Clothes To A Figure Adapting An Existing Item Of Clothing - Part Adapting An Existing Item Of Clothing - Part Adapting An Existing Item Of Clothing - Part Adapting An Existing Item Of Clothing - Part Adapting An Existing Item Of Clothing - Part Adapting An Existing Item Of Clothing - Part Modelling A Jacket For Dynamic Cloth Carrara Soft Body Cloth - Part Carrara Soft Body Cloth - Part New Settings For Dynamic Cloth - Part New Setting For Dynamic Cloth - Part Using Poser To Drape Clothes Re-Importing Draped Cloth Back Into Carrara Modelling For A Conforming Top Defining Groups Ready For Rigging Scaling And Exporting The Clothes Model Applying The Rigging In Daz Studio Loading And Testing Your Conforming Clothes A Couple Of Cool Things With Conforming Clothes
General Tips For Environmental Scenes Cloud Domes Creating Light Domes
Creating A Complete Rural Setting Creating The Height Map For The Ground Creating The Ground In Carrara Starting To Building The Cottage Completing The Main Cottage Structure Adding Details To The Cottage Modelling Realistic Grass Creating A Custom Tree Creating Distribution Maps Texturing The Ground Adding The Replicated Objects To Our Scene Adding Walls And Trees To The Scene Adding Water For The Stream A Final Rural Scene Image
Creating An Urban Setting Creating A Lo-Res City Block Replicating City Blocks To Layout The City Texturing And Adding Roads Adding Street Lights And People Cars And Other Final Details
Special Effects In Carrara Creating A Smoke Trail With Particles Trailing Hearts From A Walking Figure Creating A Basic Walk Cycle Refining The Walk Cycle Turning The Walk Cycle Into A Reusable Clip Creating Bends In A Mapped Road Road Through A Landscape Roads Through Terrains - A Second Example Exploding A Balloon Creating A Panorama With A Spherical Image Making An Animation With A Panoramic Image A Shaft Of Light Using Carrara To Make Your Own HDRIs Modelling Tinsel With Replicators Using Terrain As An Ocean Surface Animating Dynamic Hair With A Proxy Figure Faster Lighting Of Dynamic Hair
Conclusion Useful Carrara Resources Tips For Product Distribution About The Author Box Contains 1 x DVD ROM |